I've decided to break from tradition and make the episode "A Flight to Remember" a two-parter, since both killing the Gi and breaking into Plant-17 are very memorable events. Therefore next session would be "A Flight to Remember, part II - Ocean Voyage". Hope you guys would live up to my expectations and actually fly next session...
Right now the plan is to play Saturday, December 1st. In case anyone has a problem with that, please speak up quickly. Also, it's possible we will be starting later then usual. If that's the case, I would also ask to finish later then usual, say 22:00 or 23:00.
I had a blast last session. It was really one of the more enjoyable sessions I've been in. I hope you has as much fun as I did, if not more. Cheers.
DMM.
Sunday, November 18, 2007
Session 17
Posted by
Itai Greif
at
15:15
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Labels: scheduling, sessions
Monday, November 12, 2007
Rescheduling Session 16
Session 16, "A Flight to Remember", was not held on Saturday the 10th. Instead it's going to hold place on Saturday, the 17th. It's probably going to take place in my home in Ramat Gan.
I have one important request: please take the time and write me one thing, element, person, system, world, sport, I don't care, something in the game-world you want to know more about.
Thank you. See you all Saturday.
Posted by
Itai Greif
at
17:32
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Labels: scheduling, sessions
Sunday, November 4, 2007
Recap Session 15: I Second That Emotion
Well. Wasn't that a hand-full! So packed I didn't get to see Shiffer all night...
Seemed like the Big Issues came to Owl Cross right on the heels of our hearty heroes, or maybe it's the heroes following the Big Issues. Be that as it may, the ship Tehomoth, with its unsavory cargo, was parked alongside the station, facing the Unstoppable which came bearing many gifts and words, some of which were stern and angry towards our newly-minted General.
While Zebulon was having words with his brother, trying to decide what to do and what might happen as a result of his doing, events progressed fast.
Hill decided he's going to Plant 17 no matter what, but first, some things had to change. He wrote an incendiary post in his blog, calling on all his supporters to start violent acts against the Orange Beast. Already steamed from days and weeks of poisonous propaganda on Orange Beast Watch, the younger miners, first in the OC and then elsewhere, picked up the call. Not satisfied with that, Hill also called on Sidny, his friend, to help him recruit young miners to his growing as-yet unnamed, punk gang. Violence ensued, making the usually cheerful Captain Daucus Sativus of the SSF not happy. Finally, Hill made a bargain with the miner-mistress of the station, Violet Anderson. She'll run Local 37, and he'll take her out to the Annual Miners Ball in two months. All affairs settles to his satisfaction, Hill is ready to prod some Theocracy buttocks.
While Hill was making more and more noise, Anansi and Rain did what do they best, quietly. Anansi learned more about the Key, and told Baron Samadi he'll get back to him. Rain followed up on the lead Gale gave him, and he and Anansi met Mr. Magorium, who runs Mr. Magorium's Wondrous Emporium, a toy store by day, an electronic smuggling operation by night. They found out that he indeed has electronics stolen from Gama Station, though how, they still don't know. Finally, Rain met with Zephyr, an associate from the House of Paris, to gently tell him he'll have to pick up the job some other time. Hopefully, the job would still be available.
Away from the OC, though not too far away, Powell was having a lovely time at Johanna Banecraft's ship the Midas' Touch. They spoke at length, and parted as business partners. Johanna gave Powell control of a new fund for him to play with, and made sure he can go home again. The Patrician might have allowed that, but we're still to see who's going to pay for the problems Powell caused.
And finally, we're back to our favorite General. His past seemed to have caught up with him: the angry Praetorians have come to collect their dues. Arsinios did great damage when he and his friends totalled the dock where Libby was resting, killing 20 marines and wounding 8 more. The furious Zeb promised revenge, though how is that going to be accomplished is anybody's guess. Arsinios did not come alone: apart from some of his cohorts, he also came with Ardemos, the prior head of the Praetorian Guard, and the man sworn to find Aristophanes' killer. Arsinios and Arordos exchanged threats via phone, but we're still to find what would happen there, and what Ardemos plans to do. All this raucous brought Zeb to Commander Duke Samuel's office, commander of the Station Security Forces. He wants the marines unarmed or off his station. Zeb promised they won't cause any more problems, but he asked for the commander's help with the whole no food, no heat and no light situation. Perhaps feeling discretion was the better part of valor, perhaps disapproving with his master's tactics, the commander agreed. Light, and other important utilities, were quickly restored.
At the end of the day, our brave fellows just wanted to rest their heads. But the world would simply not leave them alone: someone tried to kill Hill, and someone else cut their throat. The Rainbow Eyed Man and Saif want to take Libby out for a spin and get to Plant 17. And when boarding Tehomoth, Zeb found a familiar face among the bioroids: his own.
Who's trying to kill Hill, and why?
Will the mission to Plant 17 ever get on the way, and will it succeed?
What would Zeb do with the Fifth Legion, and what would his brother say?
Is Rain going to Omega Station, to follow Flame, to work for House Paris, or to New Orleans to help his friends?
Is Powell on the way to becoming a new shining fixture, or a shooting star heading for disaster?
And finally, what is up with all these women? Gale, Violet, Saif, the Gypsy Queen? Is this an action series or Gray's Anatomy?
All that, and more, on the next episode of..."Owl Crossings" the show with great babes, but no sex on-camera. Boohs! For Freedom! Mandy Roberts Lives!
Posted by
Itai Greif
at
18:19
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Session 16
Session 16, "A Flight to Remember", will be held Saturday, November 10th. 3 players can currently play, so I'm assuming there's going to be a game. But, of course, I would rather it be with all of us. So let me know. Also, it seems we're having the fourth session in so many weeks. I know that for 3 of you with girlfriends it might cause problems. Let me know if you would like to lower the frequency. Personally, it makes me giddy that we play so much...
Shiffer would probably not be in the session. So I know we got used to two DMs but we'll manage.
Anyways, questions, mails you want to send, quarries and stuff, please send over. As usual.
Posted by
Itai Greif
at
17:27
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Labels: scheduling, sessions